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Introduction


The Patterns

Components

Introduction to the Components section.

Display of Information

Introduction to the Display of Information chapter.

Control & Confirmation

Revealing More Information / Drilldown

BELOW HERE UNASSIGNED

Widget

Scrollbars, buttons, etc.- Smaller than a Component. Highly reusable items, used many times, over and over, in other places. Some similar sized items are not widgets, because they are custom implemented items.

Lateral Access

Drilldown

BELOW HERE UNASSIGNED

Page

page layout and basics stuff - NOT WIDGETS THOUGH...

Behaviors

interaction with no key screen component - Sound, vibration, etc. May overlap gestures but I think it meant output vs. input???

Key

Keyboard, Keypad and Other input features. Gestures here or somewhere else? Sensors?


Design Tools

Things other than the patterns themselves you can use to help design. Templates (including those used to draw the diagrams here), stencils, simulators, emulators, etc.


References

We're in fact gathering them, and not just pulling everything out of our ass. Just a lot to format, and I'm not sure how we want to now. Working on it.