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=== Strategy, architecture, and design for every screen === Steven Hoober [[http://4ourth.com/wiki/|wrote the book]] on mobile design patterns, and is best known for his ongoing research into [[http://4ourth.com/Touch|how people really use touchscreen phones and tablets]]. He has been doing mobile and multi-channel design since 1999, designing the first Google mobile search, the first mobile app store (for Sprint), mobile browsers including parts of the Samsung one you might be using right now, websites like Weather.com and Lowe's home improvement, and apps for companies like Hallmark, US Bank and Cummins diesel. Steven maintains a repository of mobile design and development information including all the content from the O'Reilly book [[http://www.amazon.com/gp/product/1449394639/ref=as_li_tf_tl?ie=UTF8&tag=4ourthmobile-20&linkCode=as2&camp=217145&creative=399373&creativeASIN=1449394639|Designing Mobile Interfaces]] at the [[http://4ourth.com/wiki|4ourth Mobile Patterns Wiki]], regularly writes for [[http://www.uxmatters.com/mt/mt-ftsearch.cgi?IncludeBlogs=1&limit=20&search=steven+hoober|UX Matters]] magazine, and [[https://uxmag.com/contributors/steven-hoober|UX Magazine]], among other [[http://4ourth.com/wiki/Mentions%2C%20Reviews%20%26%20Other%20Writing|writing]] and [[http://4ourth.com/wiki/Speaking|speaking]]. |
Steven Hoober [[http://4ourth.com/wiki/|wrote the book]] on mobile design patterns, and is best known for his ongoing research into [[http://4ourth.com/Touch|how people really use touchscreen phones and tablets]]. He is a reformed unicorn who has been a DBA and a FED but has focused on designing for mobile and multi-channel products since 1999, designing the first Google mobile search, the first mobile app store (for Sprint), mobile browsers including parts of the Samsung one you might be using right now, websites like Weather.com and Lowe's home improvement, and apps for companies like Hallmark, US Bank and Cummins diesel. Steven maintains a repository of mobile design and development information including all the content from the O'Reilly book [[http://www.amazon.com/gp/product/1449394639/ref=as_li_tf_tl?ie=UTF8&tag=4ourthmobile-20&linkCode=as2&camp=217145&creative=399373&creativeASIN=1449394639|Designing Mobile Interfaces]] at the [[http://4ourth.com/wiki|4ourth Mobile Patterns Wiki]], regularly writes for [[http://www.uxmatters.com/mt/mt-ftsearch.cgi?IncludeBlogs=1&limit=20&search=steven+hoober|UX Matters]] magazine, and [[https://uxmag.com/contributors/steven-hoober|UX Magazine]], among other [[http://4ourth.com/wiki/Mentions%2C%20Reviews%20%26%20Other%20Writing|writing]] and [[http://4ourth.com/wiki/Speaking|speaking]]. |
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Steven es un autor y consultor conocido principalmente por su investigación continua sobre cómo las personas realmente utilizan los teléfonos y tablets. Es autor del libro “Designing Mobile Interfaces: Patterns for Interaction Design”. Ha participado en el diseño de apps para empresas como Weather.com, Hallmark, US Bank y Cummins. |
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A slight summary of almost everything I know is available on Udemy. 13 sections, each with a downloadable slide deck, a list of resources, homework so you can follow along with your own projects, and (depending on how you count) over 25 hours of content. * [[https://www.udemy.com/mobile-user-experience-the-complete-guide-to-mobile/|Mobile User Experience: The Complete Guide to Mobile]] Take the course now! |
Why travel to see me when you can spend just $26 for a year's unlimited access to 3.5 hours of lectures, plus associated references and homework, a monthly newsletter and more! * [[http://4ourth.com/Training/|Sign Up Now]] |
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=== 2018 === * [[https://ecommerce.mobiletrends.pl/en/program|1, 2, 3 for Better Mobile Design]] - 13 September 2018 - Krakow, Poland /* * [[https://voicesummit.busyconf.com/activities/5ace33790174fb237d0000a0|Designing for Ecosystems: Connecting Technology & People]] - 30 minute workshop, 25 Jul 2018 3:30pm - Newark, New Jersey */ === 2017 === * [[https://www.eventbrite.com/e/ux-for-mobile-with-steven-hoober-tickets-31039585235|UX for Mobile with Steven Hoober]] - All day workshop, 17 February 2017 - Pointworks Academy, Kansas City, Missouri - [[http://www.slideshare.net/shoobe01/ux-for-mobile-with-steven-hoober-at-pointworks-academy|Slideshare]] - [[http://4ourth.com/downloads/UX-For-Mobile.pptx|Download PPT (199 mb)]] - [[http://4ourth.com/downloads/2)%20HooberQuestionnaire.pdf|Workshopping Questionnaire (PDF)]] - [[http://4ourth.com/downloads/3)%20DeviceScaleSketching.pdf|Device Scale Sketching (PDF)]] - [[http://4ourth.com/downloads/4)%20Design%20Annotations.pdf|Design Annotations (PDF)]] - [[http://4ourth.com/downloads/5)%20HooberHeuristics.pdf|Heuristics for Mobile (PDF)]] === 2016 === * ''[[http://www.userfriendly.org.cn/en/|User Friendly 2016]] - 17 - 20 November 2016 - Suzhou, China'' * ''[[http://www.userfriendly.org.cn/en/schedule/workshop.aspx?id=2142|Designing Ecosystems, Not Just Apps]] 17 November 2016, 9am - 12pm - [[http://www.slideshare.net/shoobe01/designing-ecosystems-not-just-apps-69567854|Slideshare]] - [[http://4ourth.com/downloads/Designing Ecosystems-UFcn.pptx|Download PPT]]'' * ''[[http://www.userfriendly.org.cn/en/schedule/forum.aspx?id=2163&type=1|Panel: The Next Big Thing of User eXperience Design]] 19 November 2016, 1 - 2:30pm'' * ''[[http://www.userfriendly.org.cn/en/schedule/workshop.aspx?id=2161|Flatly Authentic Digital Design]] 19 November 2016, 3 - 6pm - [[http://www.slideshare.net/shoobe01/flatly-authentic-digital-design|Slideshare]] - [[http://4ourth.com/downloads/Flat-UFcn-s.pptx|Download PPT]] - [[http://4ourth.com/downloads/Flat-UXPA-Worksheet.pdf|Worksheets]] - [[http://4ourth.com/downloads/UXPAcn-Sketching.pdf|Design Example]]'' * ''[[https://www.cognitoforms.com/UXLink1/TrainerRegistration|UXLink Recruiter Bootcamp]] - 28 September 2016, Online'' * ''Skill, Culture, Method: Understanding how people work, to design a better hiring process'' * ''[[http://community.bestica.com/events/webinar|Bestica UX Speaker's Series presents Steven Hoober]] - 12 July 2016, 11am to 12pm CT - Online'' * ''Design for Fingers, Touch and People'' * ''[[https://attendee.gotowebinar.com/recording/8533675156926378243|Go To Webinar Video]] May require registration'' * ''[[http://www.meetup.com/experience-makers/events/230990902/|Fourth Stop on the Experience Makers Tour! - Steven Hoober]] - 18 May 2016 - The Speak Easy, Indianapolis, Indiana'' * ''Design for Fingers, Touch and People,'' followed by brief UI workshop * ''[[http://uxlink.co/speaker/steven-hoober/|UXlink]] - 12 May 2016 - Online'' * ''Flatly Authentic Digital Design'' * ''[[https://www.eventbrite.com/e/flatly-authentic-digital-design-tickets-24097840289|UXPA KC]] - 5 April 2016 - Level 5, 7301 W 133rd St #301, Overland Park, Kansas'' * ''Flatly Authentic Digital Design'' (Preview of UXlink presentation) * ''[[http://sg.com.mx/mobileday/speaker/steven-hoober/|Mobile Day Mexico]] - 16 March, 2016 - Crowne Plaza Hotel de México, Dakota 95, Col. Nápoles, Ciudad de México.'' * ''Design for Fingers, Thumbs, and People - 9 am'' |
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* '''[[http://summit.stc.org/|STC Technical Communication Summit]] - 21 - 24 June, 2015 - Columbus, Ohio.''' * [[http://lanyrd.com/2015/stc15/sdhgfb/|Phones Aren't Flat: Designing for People, Data and Ecosystems]] - 45 minutes with hands-on work, so bring something. * #stc15 * '''[[http://ux15.gomodev.com/|MoDevUX 2015]] - 23 - 24 March, 2015 - Arlington, Virginia.''' * [[http://modev.com/session/designing-ecosystems-not-just-apps/|Designing Ecosystems, Not Just Apps]] - Workshop * #modevux * My discount code is FOS30 which I think gets a whole 30% off! * [[http://sxsw.com/interactive|SXSW 2015]] - 13 - 17 March, 2015 - Austin, Texas. * [[http://schedule.sxsw.com/2015/events/event_IAP32408|Design for Fingers, Thumbs and People]] - [[http://www.slideshare.net/shoobe01/fingers-thumbs-people-15-minute-version|Slideshare]] * #sxsw |
* ''[[http://uxpakc.org/|UXPA Kansas City]] - 14 September, 2015 - The Nerdery, Kansas City, Missouri.'' * ''[[http://uxpakc.org/event/interactive-series-phones-arent-flat-designing-for-people-data-and-ecosystems/|Phones Aren't Flat: Designing for People, Data and Ecosystems]] - [[http://www.eventbrite.com/e/interactive-series-phones-arent-flat-designing-for-people-data-and-ecosystems-tickets-18044448431|Sign up here]]'' * ''@uxpaKC'' * ''[[http://summit.stc.org/|STC Technical Communication Summit]] - 21 - 24 June, 2015 - Columbus, Ohio.'' * ''[[http://lanyrd.com/2015/stc15/sdhgfb/|Phones Aren't Flat: Designing for People, Data and Ecosystems]] - 45 minutes with hands-on work - [[http://www.slideshare.net/shoobe01/phones-arent-flat-designing-for-people-data-ecosystems|Slideshare]]'' * ''#stc15'' * ''[[http://ux15.gomodev.com/|MoDevUX 2015]] - 23 - 24 March, 2015 - Arlington, Virginia.'' * ''[[http://modev.com/session/designing-ecosystems-not-just-apps/|Designing Ecosystems, Not Just Apps]] - Workshop [[http://www.slideshare.net/shoobe01/designing-ecosystems-not-just-apps|Slideshare]] [[http://modev.com/hands-on-design-thinking-saying-no-and-ecosystem-design-more-at-ux15-day-1/|Blogged]] [[https://medium.com/@GrayStreetDC/modevux-2015-the-state-of-ux-39171910e481|Blogged]]'' * ''[[http://sxsw.com/interactive|SXSW 2015]] - 13 - 17 March, 2015 - Austin, Texas.'' * ''[[http://schedule.sxsw.com/2015/events/event_IAP32408|Design for Fingers, Thumbs and People]] - [[http://www.slideshare.net/shoobe01/fingers-thumbs-people-15-minute-version|Slideshare]]'' |
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* [[http://2014.midwestuxconference.com/|Midwest UX]] - 23-25 October, 2014 - Herron School of Art & Design (well, my sessions are), Indianapolis, Indiana. | * ''[[http://2014.midwestuxconference.com/|Midwest UX]] - 23-25 October, 2014 - Herron School of Art & Design (well, my sessions are), Indianapolis, Indiana.'' |
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* #mwux14 [[http://vimeo.com/110216618|Vimeo]] * [[https://www.thatconference.com/Sessions/Session/2188|That Conference]] - 11-13 August, 2014 - Kalahari Resort, Wisconsin Dells. |
* ''#mwux14 [[http://vimeo.com/110216618|Vimeo]]'' * ''[[https://www.thatconference.com/Sessions/Session/2188|That Conference]] - 11-13 August, 2014 - Kalahari Resort, Wisconsin Dells.'' |
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* Also, an [[https://www.thatconference.com/sessions/session/5509|OpenSpaces session]] * [[https://uxpa2014.org/program/event/design-fingers-thumbs-and-people-real-world-data-and-tactics-designing-touchscreen|UXPA 2014]] - 21-24 July - London. |
* ''Also, an [[https://www.thatconference.com/sessions/session/5509|OpenSpaces session]]'' * ''[[https://uxpa2014.org/program/event/design-fingers-thumbs-and-people-real-world-data-and-tactics-designing-touchscreen|UXPA 2014]] - 21-24 July - London.'' |
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* Have a published code of conduct, and a demonstrated policy of abiding by it, and of generally providing safe and responsible environments and events. |
Steven Hoober
Steven Hoober wrote the book on mobile design patterns, and is best known for his ongoing research into how people really use touchscreen phones and tablets. He is a reformed unicorn who has been a DBA and a FED but has focused on designing for mobile and multi-channel products since 1999, designing the first Google mobile search, the first mobile app store (for Sprint), mobile browsers including parts of the Samsung one you might be using right now, websites like Weather.com and Lowe's home improvement, and apps for companies like Hallmark, US Bank and Cummins diesel.
Steven maintains a repository of mobile design and development information including all the content from the O'Reilly book Designing Mobile Interfaces at the 4ourth Mobile Patterns Wiki, regularly writes for UX Matters magazine, and UX Magazine, among other writing and speaking.
If you want me to speak at your event, check out my speaking policies first.
Steven es un autor y consultor conocido principalmente por su investigación continua sobre cómo las personas realmente utilizan los teléfonos y tablets. Es autor del libro “Designing Mobile Interfaces: Patterns for Interaction Design”. Ha participado en el diseño de apps para empresas como Weather.com, Hallmark, US Bank y Cummins.
Virtual Training
Why travel to see me when you can spend just $26 for a year's unlimited access to 3.5 hours of lectures, plus associated references and homework, a monthly newsletter and more!
Speaking, Workshops & Other Events
2018
1, 2, 3 for Better Mobile Design - 13 September 2018 - Krakow, Poland