Differences between revisions 99 and 104 (spanning 5 versions)
Revision 99 as of 2014-02-01 17:28:19
Size: 11693
Editor: shoobe01
Comment:
Revision 104 as of 2014-02-18 00:39:37
Size: 12545
Editor: shoobe01
Comment:
Deletions are marked like this. Additions are marked like this.
Line 4: Line 4:
[[http://www.flickr.com/photos/shoobe01/2497851835/|{{attachment:2497851835_b4509bf0d9_n.jpeg|Steven Hoober|align="right"}}]]Steven Hoober is a mobile strategist, architect, and interaction designer whose [[http://www.4ourth.com|4ourth Mobile]] helps large companies, mobile service providers and startups understand how to exploit mobile technology to meet the needs of their users, and the goals of their organizations. He has been doing mobile and multi-channel design since 1999, working on almost every type of product, from the earliest mobile app store and the first Google mobile search for Sprint, to mobile browsers, mobile sites like Weather.com and apps for companies like Hallmark, US Bank and Cummins. Steven co-wrote the O'Reilly book [[http://www.amazon.com/gp/product/1449394639/ref=as_li_tf_tl?ie=UTF8&tag=4ourthmobile-20&linkCode=as2&camp=217145&creative=399373&creativeASIN=1449394639|Designing Mobile Interfaces]], maintains a repository of mobile design and development information at the [[http://4ourth.com/wiki|4ourth Mobile Patterns Wiki]] and publishes a regular column on mobile in [[http://www.uxmatters.com/mt/mt-ftsearch.cgi?IncludeBlogs=1&limit=20&search=steven+hoober|UX Matters]] magazine, among other [[http://4ourth.com/wiki/Mentions%2C%20Reviews%20%26%20Other%20Writing|writing]] and [[http://4ourth.com/wiki/Speaking|speaking]].
Steven Hoober [[http://4ourth.com/wiki/Mentions%2C%20Reviews%20%26%20Other%20Writing|wrote the book]] on mobile design patterns, and is best known for his ongoing research into [[http://www.slideshare.net/shoobe01/40min-how-peopleholdtouchconveys-30874671|how people really use]] touchscreen phones and tablets. He has been doing mobile and multi-channel design since 1999, designing the earliest mobile app store and the first Google mobile search for Sprint, several mobile browsers, many mobile sites such as Weather.com, and apps for companies like Hallmark, US Bank and Cummins. Steven maintains a repository of mobile design and development information including all the content from [[http://www.amazon.com/gp/product/1449394639/ref=as_li_tf_tl?ie=UTF8&tag=4ourthmobile-20&linkCode=as2&camp=217145&creative=399373&creativeASIN=1449394639|Designing Mobile Interfaces]] at the [[http://4ourth.com/wiki|4ourth Mobile Patterns Wiki]], regularly writes for [[http://www.uxmatters.com/mt/mt-ftsearch.cgi?IncludeBlogs=1&limit=20&search=steven+hoober|UX Matters]] magazine, and [[https://uxmag.com/contributors/steven-hoober|UX Magazine]], among other [[http://4ourth.com/wiki/Mentions%2C%20Reviews%20%26%20Other%20Writing|writing]] and [[http://4ourth.com/wiki/Speaking|speaking]].
Line 85: Line 84:
  * Tools for Mobile UX Design (90 min Mini-Workshop)
  * How People Really Hold and Touch... their phones (40 min Presentation)
  * Tools for Mobile UX Design (90 min Mini-Workshop) [[http://www.slideshare.net/shoobe01/tools-for-mobile-ux-design|Slideshare]] [[http://www.flickr.com/search/?w=10316450@N03&q=workshop%20conveyux|Flickr]]
  * How People Really Hold and Touch... their phones (40 min Presentation) [[http://www.slideshare.net/shoobe01/40min-how-peopleholdtouchconveys-30874671|Slideshare]]
Line 91: Line 90:

=== Quotes About How Awesome I am ===
"It’s possible that Steven Hoober has done more research than any one human being on mobile and in his presentation, Tools for Mobile UX Design and How People Really Hold and Touch he definitely provided the data proving it! I recommend that anyone who is doing mobile design watch this presentation, which provides great heuristics to keep in mind in terms of text size, visible target, finger size, design by zones and more. He also has for sale on his website, 4ourth.com, a great little tool, which enables UX designers to evaluate their mobile design based upon actual text and finger size!" [[http://tragerstrategy.com/?p=82|Lisa L. Trager]]

Steven Hoober

Strategist, architect, and designer for every screen

Steven Hoober wrote the book on mobile design patterns, and is best known for his ongoing research into how people really use touchscreen phones and tablets. He has been doing mobile and multi-channel design since 1999, designing the earliest mobile app store and the first Google mobile search for Sprint, several mobile browsers, many mobile sites such as Weather.com, and apps for companies like Hallmark, US Bank and Cummins. Steven maintains a repository of mobile design and development information including all the content from Designing Mobile Interfaces at the 4ourth Mobile Patterns Wiki, regularly writes for UX Matters magazine, and UX Magazine, among other writing and speaking.

Current, Near Future, & Past Events

Before 2010

  • MobileWidgetCamp, Austin, Texas, 7 September 2008

  • November KCDesignCore Meeting, JCCC Reginer Campus, 5 November 2009

    • Designing for Mobile Devices
  • JCCC, 16 November 2009
    • Ten things web designers need to know before going mobile
  • Design for Mobile 2009, 21 April 2009
    • Weather Channel Mobile redesign after action report Slideshare

2010

  • Design for Mobile 2010, Chicago, Illinois, September 2010
    • Designing Device Design Deliverables
    • "Design for Mobile First" Panel with Scott Jenson & Luke Wroblewski

  • User Centered Design, Art Institutes International, 2 November 2010
    • Mobile Design in :20 Introduction to mobile for designers

2011

2012

2013

2014

Quotes About How Awesome I am

"It’s possible that Steven Hoober has done more research than any one human being on mobile and in his presentation, Tools for Mobile UX Design and How People Really Hold and Touch he definitely provided the data proving it! I recommend that anyone who is doing mobile design watch this presentation, which provides great heuristics to keep in mind in terms of text size, visible target, finger size, design by zones and more. He also has for sale on his website, 4ourth.com, a great little tool, which enables UX designers to evaluate their mobile design based upon actual text and finger size!" Lisa L. Trager

Longer, More Boring Bio

Steven Hoober has been documenting design process for all of his 15 year design career, and entered mobile full time in 2007 when he joined Little Springs Design. His work includes Designing by Drawing, the O'Reilly book Desiging Mobile Interfaces, and an extensive reference mobile resources website to support it. Steven has led projects on security, account management, content distribution, and communications services for numerous products, from construction supplies to hospital recordkeeping.

Steven’s mobile work has included design of browsers, e-readers, search, NFC, mobile banking, data communications, location, and OS overlays. Steven spent eight years at U.S. mobile operator Sprint, and has also worked with AT&T, Qualcomm, Samsung, Skyfire, Bitstream, VivoTech, TA Telecom, The Weather Channel, Omni Symmetry, Thwapr, FaceDial, PillPhone, Copia, IGLTA, St. Luke's Shawnee Mission Medical Center, Lowe's, Hallmark, uClick, Bank Midwest, IBT, Location Sentry, and U.S. Bank.

He consults on UX strategy and design with 4ourth Mobile, and writes a regular column on mobile for UX Matters magazine.

Other Online Resources

Slideshare and YouTube also include items on land navigation and sensors, but just ignore those.

Other Photos

Mostly for me, in case I need another promotional ones. These are approved by my wife as things where I don't look stupid and am not doing something (mostly: shooting) that would offend most people.

Speaking (last edited 2019-08-08 14:21:02 by shoobe01)