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* [[http://modevux.com/|MoDevUX]] Ritz Carlton Hotel, Tysons Corner, Virginia. 20 April 2012. | * [[http://modevux.com/|MoDevUX]] Ritz Carlton Hotel, Tysons Corner, Virginia. 20 April 2012. [[http://www.slideshare.net/shoobe01/really-using-your-device-capabilities-12625998|Really Using Your Device Capabilities]] |
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* [[http://floatlearning.com/symposium/|Float Mobile Learning Symposium]] during Techweek 2012, Chicago Merchandise Mart, 25 June 2012. |
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=== Other Writing === I also write occasional articles, contribute to columns and edit things. If you like what I say at a conference, you might like this also. * [[http://www.amazon.com/gp/product/1449394639/ref=as_li_tf_tl?ie=UTF8&tag=4ourthmobile-20&linkCode=as2&camp=217145&creative=399373&creativeASIN=1449394639|Designing Mobile Interfaces: Patterns for Interaction Design]] - Seriously, that's what the content of this whole wiki is about. * [[http://www.amazon.com/Smashing-WebKit-Magazine-Book-Series/dp/1119999138/ref=sr_1_1?s=books&ie=UTF8&qid=1335314414&sr=1-1|Smashing Webit]] - I totally did not write this. I was just the technical editor, and Jon Raasch did a good job gathering all the info. * [[http://uxmatters.com/mt/archives/2012/04/eyes-on-the-road-or-mind-on-the-road.php|Eyes on the Road or Mind on the Road?]] - Article on AR, telepresence, transparent displays and the way distraction actually works, published in UX Matters. * [[http://www.uxmatters.com/mt/archives/2012/04/agile-user-experience-design.php|Agile User Experience Design]] - I was one of a half-dozen experts who contributed thoughts to another UX Matters column that Janet Six collected. |
Steven Hoober
Current & Recently Past Events
Kansas City UX Show & Tell 22 July 2011
Float Mobile Learning Symposium 10 June 2011, Bradley University, Peoria, Illinois
Applying Patterns to Mobile Design, an O'Reilly Webcast (first of a series) 8 November 2011. Watch the recording.
MoDevEast 1 December 2011, Gannett Conference Center, Mclean, Virginia
Avoiding the Heuristic Solution, an O'Reilly Webcast (second in a series) 31 Jan 2012.
Agile UX: The What, Why, and How IXDA Toronto, 23 Feb 2012.
User Centered Execution for Mobile UX Designers, an O'Reilly Webcast (third in a series) 29 Feb 2012.
MoDevUX Ritz Carlton Hotel, Tysons Corner, Virginia. 20 April 2012. Really Using Your Device Capabilities
D2WC - Designer, Developer, Mobile Workflow Mariott Hotel, Country Club Plaza, Kansas City, Missouri. 16-18 May 2012.
Float Mobile Learning Symposium during Techweek 2012, Chicago Merchandise Mart, 25 June 2012.
Speaker's Bio
Steven Hoober has been documenting design process for all of his 15 year design career, and entered mobile full time in 2007 when he joined Little Springs Design. His work includes Designing by Drawing, the O'Reilly book Desiging Mobile Interfaces, and an extensive reference mobile resources website to support it. Steven has led projects on security, account management, content distribution, and communications services for numerous products, from construction supplies to hospital recordkeeping.
Steven’s mobile work has included design of browsers, e-readers, search, NFC, mobile banking, data communications, location, and OS overlays. Steven spent eight years at U.S. mobile operator Sprint, and has also worked with AT&T, Qualcomm, Samsung, Skyfire, Bitstream, VivoTech, The Weather Channel, Bank Midwest, IGLTA, Lowe's, and Hallmark Cards. He is currently a User Experience Architect with diesel engine maker Cummins.
Other Online Resources
Slideshare and YouTube also include items on land navigation and sensors, but just ignore those.
O'Reilly Events then click the Multimedia tab
Other Writing
I also write occasional articles, contribute to columns and edit things. If you like what I say at a conference, you might like this also.
Designing Mobile Interfaces: Patterns for Interaction Design - Seriously, that's what the content of this whole wiki is about.
Smashing Webit - I totally did not write this. I was just the technical editor, and Jon Raasch did a good job gathering all the info.
Eyes on the Road or Mind on the Road? - Article on AR, telepresence, transparent displays and the way distraction actually works, published in UX Matters.
Agile User Experience Design - I was one of a half-dozen experts who contributed thoughts to another UX Matters column that Janet Six collected.