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[[http://www.uxpa2014.org/|UXPA 2014]] - 21-24 July - London  * [[http://www.uxpa2014.org/|UXPA 2014]] - 21-24 July - London
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[[http://www.elearningguild.com/mLearnCon/content/3195/mlearncon-2014--mobile-learning-conference--expo--registration-information/?selection=doc.3151|2014 mLearnCon Conference and Expo]] - 24-26 June - San Diego, California
 * [[http://www.elearningguild.com/mLearnCon/content/3195/mlearncon-2014--mobile-learning-conference--expo--registration-information/?selection=doc.3151|2014 mLearnCon Conference and Expo]] - 24-26 June - San Diego, California
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[[http://uxpakc.org/|UXPA-KC]] - 2 June - Kansas City, Missouri (probably)
 * [[http://uxpakc.org/|UXPA-KC]] - 2 June - Kansas City, Missouri (probably)
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Steven Hoober

Strategist, architect, and designer for every screen

Steven Hoober wrote the book on mobile design patterns, and is best known for his ongoing research into how people really use touchscreen phones and tablets. He has been doing mobile and multi-channel design since 1999, designing the earliest mobile app store and the first Google mobile search for Sprint, several mobile browsers, many mobile sites such as Weather.com, and apps for companies like Hallmark, US Bank and Cummins. Steven maintains a repository of mobile design and development information including all the content from Designing Mobile Interfaces at the 4ourth Mobile Patterns Wiki, regularly writes for UX Matters magazine, and UX Magazine, among other writing and speaking.

Speaking, Workshops & Other Events

2014

  • UXPA 2014 - 21-24 July - London

    • Design for Fingers, Thumbs, and People: Real World Data and Tactics for Designing Touchscreen Interfaces

  • 2014 mLearnCon Conference and Expo - 24-26 June - San Diego, California

    • How People Hold and Touch Their Mobile Devices

  • UXPA-KC - 2 June - Kansas City, Missouri (probably)

    • Preview of UXPA London — Design for Fingers, Thumbs, and People: Real World Data and Tactics for Designing Touchscreen Interfaces

SoCal UX Camp - 31 May CSF, Garden Grove, CA

  • TBD, workshop

MoDevUX - 19 May - McLean, Virginia - Sign up with code 'UX14SH' to get a 15% discount!

  • Workshop - API First: A UX Design Imperative

TechJobsLA - 5 April - Blankspaces DTLA, Los Angeles, CA

  • Workshop - Physical, Digital, Human: Designing Experiences for Mobile and the Internet of Things

Developer Week SF 2014 - 18-19 February - San Francisco, California

  • Multi-Device Development: Building for Everything (Panel)

Convey UX - 5-7 February - Seattle, Washington

Mobile Trends Conference - 16-17 January - Krakow, Poland

Entrepreneurial User Experience Workshop - 6 & 8 January - Kauffman Foundation, Kansas City, Missouri

2011

Kansas City UX Show & Tell - 22 July - Kansas City, Missouri

Float Mobile Learning Symposium - 10 June - Bradley University, Peoria, Illinois

Applying Patterns to Mobile Design, an O'Reilly Webcast - 8 November

MoDevEast - 1 December - Gannett Conference Center, Mclean, Virginia

2010

User Centered Design - 2 November - Art Institutes International Kansas City

  • Mobile Design in :20 Introduction to mobile for designers

Design for Mobile 2010 - September 2010 - Chicago, Illinois

  • Designing Device Design Deliverables
  • "Design for Mobile First" Panel with Scott Jenson & Luke Wroblewski

Before 2010

JCCC - 16 November 2009

  • Ten things web designers need to know before going mobile

November KCDesignCore Meeting - 5 November 2009 - JCCC Reginer Campus

  • Designing for Mobile Devices

Design for Mobile 2009 - 21 April 2009 - Lawrence, Kansas

  • Weather Channel Mobile Redesign: After Action Report Slideshare

MobileWidgetCamp - 7 September 2008 - Austin, Texas

2012

2013

Quotes About How Awesome I am

"It’s possible that Steven Hoober has done more research than any one human being on mobile and in his presentation, Tools for Mobile UX Design and How People Really Hold and Touch he definitely provided the data proving it! I recommend that anyone who is doing mobile design watch this presentation, which provides great heuristics to keep in mind in terms of text size, visible target, finger size, design by zones and more. He also has for sale on his website, 4ourth.com, a great little tool, which enables UX designers to evaluate their mobile design based upon actual text and finger size!" Lisa L. Trager

Longer, More Boring Bio

Steven Hoober has been documenting design process for all of his 15 year design career, and entered mobile full time in 2007 when he joined Little Springs Design. His work includes Designing by Drawing, the O'Reilly book Desiging Mobile Interfaces, and an extensive reference mobile resources website to support it. Steven has led projects on security, account management, content distribution, and communications services for numerous products, from construction supplies to hospital recordkeeping.

Steven’s mobile work has included design of browsers, e-readers, search, NFC, mobile banking, data communications, location, and OS overlays. Steven spent eight years at U.S. mobile operator Sprint, and has also worked with AT&T, Qualcomm, Samsung, Skyfire, Bitstream, VivoTech, TA Telecom, The Weather Channel, Omni Symmetry, Thwapr, FaceDial, PillPhone, Copia, IGLTA, St. Luke's Shawnee Mission Medical Center, Lowe's, Hallmark, uClick, Bank Midwest, IBT, Location Sentry, and U.S. Bank.

He consults on UX strategy and design with 4ourth Mobile, and writes a regular column on mobile for UX Matters magazine.

Other Online Resources

Slideshare and YouTube also include items on land navigation and sensors, but just ignore those.

Other Photos

Mostly for me, in case I need another promotional ones. These are approved by my wife as things where I don't look stupid and am not doing something (mostly: shooting) that would offend most people.

Speaking (last edited 2019-08-08 14:21:02 by shoobe01)