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 * [[http://www.bloomberg.com/news/articles/2016-07-25/smartphones-overtake-computers-as-top-e-commerce-traffic-source|Photographer: Chris Ratcliffe/Bloomberg
Smartphones Overtake Computers as Top E-Commerce Traffic Source]] Likewise, who do you know who is designing for "the web" and hasn't gotten to "mobile" that much? They are so, so wrong. There's no area I can think of where desktop dominates anymore. Now the old trope of research on mobile, buy on desktop has gone away.
 * [[http://www.bloomberg.com/news/articles/2016-07-25/smartphones-overtake-computers-as-top-e-commerce-traffic-source|Smartphones Overtake Computers as Top E-Commerce Traffic Source]] Likewise, who do you know who is designing for "the web" and hasn't gotten to "mobile" that much? They are so, so wrong. There's no area I can think of where desktop dominates anymore. Now the old trope of research on mobile, buy on desktop has gone away.

This week UXmatters published another article I've been slowly working on for a while, Mobile UX Design Approaches: Workshops. While it's ostensibly about running design workshops, much of my initial ranting is against badly done Lean and Agile and things it has led to like the GV Design Sprint. This is pure evil in my book, and it's even necessary.

This is probably the most important bit of research that I've seen in years: The Genetics of Motion Sickness The title really buried the lede there. I'll help: Motion sickness effects about 1/3 of the population. One third! A genome-wide study identifies the exact 35 genetic variations and gave us that number. Big damned deal here. Motion effects and AR/VR cannot be used (may even be disabling) to around 1/3rd of the total population! That means don't plan on an AR/VR world, stop it with parallax scrolling, no more auto-playing video or animated GIFs, etc. etc.

Other articles I think you should read, mostly with my own summary or commentary, but this time a tiny bit ordered and grouped. A little:

  • Accessibility Guidelines Sadly, a bit messy and not consolidated enough. Just a menu of options from various (referenced) sources. But, it's a checklist and there are sources so that is sometimes useful.

  • Capture Attention with Updated Features for Video Ads That's the article title, but the data is what you want: 80% of mobile viewers turn off audio on Facebook videos! No, not turning off the video, but watching with no audio. Captioning is becoming critical. 80% of the population is not deaf, but context matters, so here is another case of "accessibility" features being useful for everyone. Add captioning. And don't auto-play videos, too!

All those have been added to the A11y deck, but I haven't actually re-narrated, so it's not in the video version. If you need it to show off or something, remind me and I'll update those slides in the video, also.

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September 2016 (last edited 2016-09-11 17:23:25 by shoobe01)