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Display a small amount of directly related information, provide access to related controls or settings, or provide an alternative view of the same information, in an organic manner. | |
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Use '''Simulated 3D Effects''' to pretend components on the page, or even the whole page, merely presents one side of a physical object. Rotating the object, moving it aside, or looking past it, can then be used Note that this is labeled as "Simulated" as it does not require actual 3D display technology. Some display methods can even be simulated without particularly involved graphics processors. If the pattern seems useful for your design, investigate ways to accommodate it with the technology available. |
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THREE TYPES ABOVE... | |
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The user must be able to interact directly... MAY NEED TO BLOCK INTERACTION WITH THE OBJECTS OR USE CAREFUL GESUTRES TO KEEP INTERFERING... |
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Avoid using secondary interactive methods to change the on-page elements. This pattern works best when direct manipulation (touch or pen devices) is used. Use care when employing this pattern with SCROLL AND SELECT... |
Suggest device flipping also (especially multi-screen multi-side devices), but mostly rotating the virtual space to see the other side of an object. On-screen gesture, kinesthetic gestures, etc. ALSO all other 3D effects, like cube displays, etc. Find mobile equivalent of Fast User Switching on mac, and other weird 3D ways of getting to more data. Moving things out of the way, looking around or to the side of an object, etc.
Problem
Display a small amount of directly related information, provide access to related controls or settings, or provide an alternative view of the same information, in an organic manner.
Solution
Use Simulated 3D Effects to pretend components on the page, or even the whole page, merely presents one side of a physical object. Rotating the object, moving it aside, or looking past it, can then be used
Note that this is labeled as "Simulated" as it does not require actual 3D display technology. Some display methods can even be simulated without particularly involved graphics processors. If the pattern seems useful for your design, investigate ways to accommodate it with the technology available.
Variations
THREE TYPES ABOVE...
Interaction Details
The user must be able to interact directly...
MAY NEED TO BLOCK INTERACTION WITH THE OBJECTS OR USE CAREFUL GESUTRES TO KEEP INTERFERING...
Presentation Details
Antipatterns
Avoid using secondary interactive methods to change the on-page elements. This pattern works best when direct manipulation (touch or pen devices) is used. Use care when employing this pattern with SCROLL AND SELECT...