THIS PAGE IS NO LONGER UPDATED. PLEASE VISIT [[http://4ourth.com/writing|4ourth.com/writing]] instead. - - - - - - - - - == Writing == Steven writes occasional articles, writes a regular [[http://www.uxmatters.com/mt/mt-ftsearch.cgi?IncludeBlogs=1&limit=20&search=steven+hoober|column for UX Matters]], and edits books and other articles. If you like what I say at a conference, you might like some of these also. === Books === Written in whole or in part, contributed to, or just edited. * [[http://www.lulu.com/shop/search.ep?contributorId=518289|Designing by Drawing]] - Basically all my design process and artifact-management methods in one place. Some is now a bit out of date (2009), and it doesn't have a lot of current, mobile-specific methods. But I still refer to it weekly. Also available, cheap via [[http://itunes.apple.com/us/book/designing-by-drawing/id489620372?mt=11|iTunes]] but I am really not sure I get money if you buy it from there. It's crazy old now, so you can also just grab the [[http://4ourth.com/downloads/DesigningDrawing-23april09.pdf|PDF for free]]. * [[http://www.amazon.com/gp/product/1449394639/ref=as_li_tf_tl?ie=UTF8&tag=4ourthmobile-20&linkCode=as2&camp=217145&creative=399373&creativeASIN=1449394639|Designing Mobile Interfaces]] with Eric Berkman. O'Reilly, November 2011. * [[http://www.amazon.com/gp/product/1119999138/ref=as_li_ss_tl?ie=UTF8&camp=1789&creative=390957&creativeASIN=1119999138&linkCode=as2&tag=4ourthmobile-20|Smashing Webkit]] - I totally did not write this, but was a particularly-annoying and detailed note-giving technical editor. Jon Raasch did a good job gathering all the info so give him vastly more credit. And get it if you are a web developer. Good book. * [[http://www.elearningguild.com/publications/index.cfm?id=35&from=home&utm_campaign=ebookolf108109&utm_medium=some&utm_source=speaker|158 Tips on mLearning: From Planning to Implementation.]] I only did a dozen of them or so, edited by Karen Forni. eLearning guild, August 2013. * [[http://my.safaribooksonline.com/book/software-engineering-and-development/patterns/9781449368586|Mobile Design Pattern Library, 2nd Edition]] Also did not write this, just technical editing. * [[http://www.amazon.com/gp/product/144936294X/ref=as_li_ss_tl?ie=UTF8&camp=1789&creative=390957&creativeASIN=144936294X&linkCode=as2&tag=4ourthmobile-20|Learning Responsive Web Design]] And editing again. === Popular Old Blog Posts === * [[http://shoobe01.blogspot.com/2010/12/working-agilely-with-agile-whatever.html|Working Agilely... With Agile? Whatever...]] * [[http://shoobe01.blogspot.com/2007/07/why-dont-we-use-italics-online-anyway.html|Why don't we use italics online, anyway?]] === Articles === * [[http://www.policeprofessional.com/news.aspx?id=7240|Greatness and danger in police car computers]] written for the Little Spring Design blog, but reprinted in Police Professional and others, and quoted in the Atlantic as [[http://www.theatlantic.com/technology/archive/2010/01/attention-must-be-paid/33098/|Attention Must be Paid]] (though they got my name wrong). September 2008. * [[http://uxmatters.com/mt/archives/2012/04/eyes-on-the-road-or-mind-on-the-road.php|Eyes on the Road or Mind on the Road?]] - UXmatters, April 2012. * [[https://gowithfloat.com/2012/06/responsive-principles-more-than-designing-for-size/?utm_content=82488145&utm_medium=social&utm_source=twitter&hss_channel=tw-118754860|Responsive Principles: More Than Designing for Size]] - UXmatters, 11 June 2012. * [[http://www.uxmatters.com/mt/archives/2012/09/mobile-inline-form-validation.php|Mobile Inline Form Validation]] UXmatters, September 2012. * [[http://www.uxmatters.com/mt/archives/2012/12/designing-for-users-and-their-devices.php|Designing for Users and Their Devices]] UX Matters, December 2012. * [[http://www.uxmatters.com/mt/archives/2013/01/idea-amplifiers-activity-streams-and-the-distributed-supercomputer-a-conversation-around-hypervoice.php|Idea Amplifiers, Activity Streams, and the Distributed Supercomputer: A Conversation Around Hypervoice]] UXmatters, January 2013. * [[http://www.uxmatters.com/mt/archives/2013/02/how-do-users-really-hold-mobile-devices.php|How do Users Really Hold Mobile Devices?]] UXmatters, February 2013. * [[http://www.uxmatters.com/mt/archives/2013/03/common-misconceptions-about-touch.php|Common Misconceptions About Touch]] UXmatters, March 2013. * [[http://www.pompage.net/traduction/ecrans-tactiles-mort-aux-mythes|Ecrans tactiles: mort aux mythes]], same article translated into French. * [[http://ux.walkme.com/i-lost-my-laptop-and-it-didnt-really-matter/|I lost my laptop... and it didn't really matter]] UX Motel, May 2013. * [[http://www.uxmatters.com/mt/archives/2013/04/following-patterns-and-innovating.php|Following Patterns & Innovating]] UXmatters, April 2013. * [[http://uxmatters.com/mt/archives/2013/06/tools-for-mobile-ux-design.php|Tools for Mobile UX Design]] UX Matters, June 2013. * [[http://uxmag.com/articles/an-introduction-to-designing-for-imperfection|An Introduction to Designing for Imperfection]] UX Magazine, July 2013. * [[http://ux.walkme.com/the-future-merchants/|The Future Merchants]] UX Motel, August 2013. * [[http://uxmatters.com/mt/archives/2013/09/tools-for-mobile-ux-design-adobe-indesign.php|Tools for Mobile UX Design: Adobe InDesign]] UXmatters, September 2013. * [[http://uxmag.com/articles/designing-for-imperfection-in-action|Designing for Imperfection in Action]] UX Magazine, October 2013. * [[http://www.kcstartupvillage.org/blog/2013/10/improving-user-experience-easy-cleaning-room/#sthash.GEUzFWBj.dpuf|Improving user experience is as easy as cleaning your room]] Guest post on KC Startup Village blog, October 7 2013. * [[http://www.uxmatters.com/mt/archives/2013/11/design-for-fingers-and-thumbs-instead-of-touch.php|Designing for Fingers and Thumbs Instead of Touch]] UXmatters, 11 November 2013. * A worksheet I used to teach this at a workshop [[http://donttouchme.com/downloads/DesignbyZones-Worksheet.pdf|Design by Zones worksheet]] * [[http://uxmatters.com/mt/archives/2014/01/people-ubiquity-and-the-internet-of-things-the-new-mobile-context.php|People, Ubiquity, and the Internet of Things: The New Mobile Context]] with Mudassir Azzemi, UXmatters, 13 January 2014. * [[http://www.uxmatters.com/mt/archives/2014/03/teens-as-digital-users.php|Teens as Digital Users]] UXmatters, 10 March 2014 * [[http://www.elearningguild.com/content.cfm?selection=doc.3315&utm_content=buffer0162c&utm_medium=social&utm_source=twitter.com&utm_campaign=buffer|Making mLearning Usable: How We Use Mobile Devices]] eLearning Guild research report, April 2014. * [[http://shoobe01.blogspot.com/2014/11/making-mlearning-usable-how-we-use.html|Read for free]] most of it on my blog. * [[http://www.worklearnmobile.org/articles/mobile-usability-top-tips-to-help-you-plan-for-adaptability/|Mobile usability: Top tips to help you plan for adaptability]] infographic from WorkLearnMobile based entirely on this report. * [[http://uxmatters.com/mt/archives/2014/05/the-role-of-user-experience-in-the-product-development-process.php|The Role of User Experience in the Product Development Process]] UXmatters, 5 May 2014 * [[https://uxmag.com/articles/nine-lies-we-tell-ourselves-about-mobile|Nine Lies We Tell Ourselves About Mobile]] UX Magazine, 3 June 2014 * [[http://www.uxmatters.com/mt/archives/2014/07/the-social-history-of-the-smartphone.php|The Social History of the Smartphone]] UXmatters, 7 July 2014 * [[http://uxmatters.com/mt/archives/2014/09/insights-on-switching-centering-and-gestures-for-touchscreens.php|Insights on Switching, Centering, and Gestures for Touchscreens]] UXmatters, 2 September 2014 * [[http://www.uxmatters.com/mt/archives/2014/11/the-rise-of-the-phablet-designing-for-larger-phones.php|The Rise of the Phablet: Designing for Larger Phones]] UXmatters, 3 November 2014 *[[http://www.uxmatters.com/mt/archives/2015/01/phones-arent-flat-designing-for-real-people-in-diverse-contexts.php#sthash.9gYLPuiA.dpuf|Phones Aren’t Flat: Designing for Real People in Diverse Contexts]] UXmatters, 5 January 2015 * [[http://www.uxmatters.com/mt/archives/2015/03/tools-for-mobile-ux-design-task-flows.php|Tools for Mobile UX Design: Task Flows]] UXmatters, 9 March 2015 * [[http://interactions.acm.org/archive/view/may-june-2015/fingers-thumbs-and-people|Fingers, Thumbs, and People]] ACM Interactions, 1 May 2015 * [[http://www.uxmatters.com/mt/archives/2015/05/why-its-totally-okay-to-use-a-hamburger-icon.php|Why It’s Totally Okay to Use a Hamburger Icon]] UXmatters, 5 May 2015 * [[http://www.uxmatters.com/mt/archives/2015/07/back-the-stack-and-authentic-design.php|Back, the Stack, and Authentic Design]] UXmatters, 6 July 2015 * [[https://medium.com/@shoobe01/what-i-do-a-plea-for-human-factors-and-usability-7b445f9578f8#.t2i3g3h3t|What I do: A plea for Human Factors and Usability]] Medium, 9 August 2015 * [[https://medium.com/the-agile-weekly/more-agile-more-problems-a5169c0a8b28#.sscife9jy|More Agile, More Problems]] Medium, 18 August 2015 * [[http://www.uxmatters.com/mt/archives/2015/09/type-sizes-for-every-device.php|Type Sizes for Every Device]] UXmatters, 7 September 2015 * [[https://medium.com/@shoobe01/44-px-why-apple-is-wrong-6bd6f6846871|44 px: Why Apple is Wrong]] Medium, 15 September 2015 * [[http://www.uxmatters.com/mt/archives/2015/11/error-messages-are-an-anti-pattern.php|Error Messages Are an Anti-Pattern]] UXmatters, 9 November 2015 * [[http://www.uxmatters.com/mt/archives/2016/01/practical-empathy-for-the-rest-of-the-world.php|Practical Empathy for the Rest of the World]] UXmatters, 4 January 2016 * [[https://medium.com/@shoobe01/when-your-project-is-done-it-s-not-dead-871bd8bb518c#.riwt07j1d|When Your Project is Done, It’s Not Dead: A Guide to the After Action Review Process]] Medium, 4 February 2016 * [[http://www.uxmatters.com/mt/archives/2016/03/session-expiry-and-coke-machines.php|Session Expiry and Coke Machines]] UXmatters, 11 March 2016 * [[http://www.uxmatters.com/mt/archives/2016/04/beyond-airplane-mode.php|Beyond Airplane Mode]] UXmatters, 25 April 2016 * [[http://www.uxmatters.com/mt/archives/2016/07/flatly-authentic.php|Flatly Authentic]] UXmatters, 11 July 2016 * [[http://www.uxmatters.com/mt/archives/2016/09/mobile-ux-design-approaches-workshops.php|Mobile UX Design Approaches: Workshops]] UXmatters, 8 September 2016. * [[http://www.uxmatters.com/mt/archives/2016/11/succeeding-with-field-usability-testing-and-lean-ethnography.php|Succeeding with Field Usability Testing and Lean Ethnography]] UXmatters, 7 November 2016. * [[http://www.uxmatters.com/mt/archives/2017/01/build-a-mobile-device-lab.php|Build a Mobile-Device Lab!]] UXmatters, 9 January 2017 * [[http://www.uxmatters.com/mt/archives/2017/03/design-for-fingers-touch-and-people-part-1.php|Design for Fingers, Touch, and People, Part 1]] UXmatters, 6 March 2017 * [[https://medium.com/@shoobe01/we-are-not-masters-of-our-design-destinies-41c7f5057701|We Are Not Masters of Our Design Destinies]] Medium, 5 April 2017 * [[http://www.uxmatters.com/mt/archives/2017/05/design-for-fingers-touch-and-people-part-2.php|Design for Fingers, Touch, and People, Part 2]] UXmatters, 8 May 2017 * [[https://medium.com/@shoobe01/onboarding-class-for-your-new-job-8f3412e4b14c|Onboarding Class for Your New Job]] Medium, May 16, 2017 (but derived from older work) * [[http://www.uxmatters.com/mt/archives/2017/07/design-for-fingers-touch-and-people-part-3.php|Design for Fingers, Touch, and People, Part 3]] UXmatters, 18 July 2017 * [[https://www.uxmatters.com/mt/archives/2017/08/principles-for-mobile-design.php|Principles for Mobile Design]] UXmatters, 7 August 2017 * [[https://www.uxmatters.com/mt/archives/2017/09/avoiding-stupid-rude-destructive-and-deadly-design.php|Avoiding Stupid, Rude, Destructive, and Deadly Design]] UXmatters, 11 September 2017 * [[https://www.uxmatters.com/mt/archives/2017/11/design-craft-and-manufacturing-for-digital-products.php|Design, Craft, and Manufacturing for Digital Products]] UXmatters, 6 November September 2017 * [[https://www.uxmatters.com/mt/archives/2018/01/cascading-ux-specifications.php|Cascading UX Specifications]] UXmatters, 8 January 2018 * [[https://www.uxmatters.com/mt/archives/2018/03/understanding-location.php|Understanding Location]] UXmatters, 5 March 2018 * [[https://www.uxmatters.com/mt/archives/2018/05/how-to-create-good-error-messages.php|How to Create Good Error Messages]] UXmatters, 15 May 2018 * [[https://www.uxmatters.com/mt/archives/2018/07/handling-delays.php|Handling Delays]] UXmatters, 9 July 2018 * [[https://www.uxmatters.com/mt/archives/2018/08/mobile-apps-native-hybrid-and-webviews.php|Mobile Apps: Native, Hybrid, and WebViews]] UXmatters, 6 August 2018 * [[https://www.uxmatters.com/mt/archives/2018/09/signon-signoff-and-registration.php|Signon, Signoff, and Registration]] UXmatters, 10 September 2018 * [[https://www.uxmatters.com/mt/archives/2018/11/paging-scrolling-and-infinite-scroll.php|Paging, Scrolling, and Infinite Scroll]] UXmatters, 5 November, 2018 * [[https://www.uxmatters.com/mt/archives/2019/01/adaptive-information-design-and-the-box-diagram.php|Adaptive Information Design and the Box Diagram]] UXmatters, 7 January, 2019 * [[https://www.uxmatters.com/mt/archives/2019/03/designing-for-intrinsic-understanding.php|Designing for Intrinsic Understanding]] UXmatters, 4 March, 2019 * [[https://www.uxmatters.com/mt/archives/2019/05/a-design-language-for-touch-gesture-and-motion.php|A Design Language for Touch, Gesture, and Motion]] UXmatters, 6 May, 2019 * [[https://www.uxmatters.com/mt/archives/2019/07/creating-effective-carousels.php|Creating Effective Carousels]] UXmatters, 15 July, 2019 * [[https://www.uxmatters.com/mt/archives/2019/09/organic-product-development-and-authentic-design.php|Organic Product Development and Authentic Design]] UXmatters, 9 September, 2019 * [[https://www.uxmatters.com/mt/archives/2019/11/mobile-dark-patterns.php|Mobile Dark Patterns]] UXmatters, 4 November, 2019 === Articles I Contributed to === * [[http://www.uxmatters.com/mt/archives/2012/04/agile-user-experience-design.php|Agile User Experience Design]] (Contributor) UXmatters, April 2012. * [[http://blog.zintro.com/2013/08/19/1-of-every-8-sim-cards-can-be-hacked-will-mobile-technology-ever-be-completely-secure/|1 Of Every 8 SIM Cards Can Be Hacked: Will Mobile Technology Ever Be Completely Secure?]] (Contributor) Zintro Blog, August 2013 * [[http://www.uxmatters.com/mt/archives/2013/08/ux-concepts-and-practices-that-we-wish-would-just-go-away.php|UX Concepts and Practices That We Wish Would Just Go Away]] (Contributor) UXmatters, August 2013 * [[http://uxmatters.com/mt/archives/2013/09/responsive-web-design-for-corporate-ux-design.php|Responsive Web Design for Corporate UX Design]] (Contributor) UXmatters, September 2013 * [[http://uxmatters.com/mt/archives/2013/10/the-importance-of-collaborative-ux-design.php|The Importance of Collaborative UX Design]] (Contributor) UXmatters, October 2013 * [[http://www.uxmatters.com/mt/archives/2013/11/doing-user-research-at-an-ecommerce-startup.php|Doing User Research at an eCommerce Startup]] (Contributor), UXmatters, November 2013 * [[http://uxmag.com/articles/the-top-ux-trends-of-2013?utm_source=Twitter&utm_medium=ArticleShare&utm_tone=hu|Top UX Trends of 2013]] (Contributor) UX Magazine, December 2013 * [[http://uxmag.com/articles/the-top-ux-predictions-for-2014|The Top UX Predictions for 2014]] (Contributor) UX Magazine, December 2013 * [[http://www.uxmatters.com/mt/archives/2014/01/conducting-expert-reviews-what-works-best.php|Conducting Expert Reviews: What Works Best?]] (Contributor) UXmatters, 27 January 2014. * [[http://uxmatters.com/mt/archives/2014/02/achieving-alignment-collaboration-versus-wireframes.php|Achieving Alignment: Collaboration Versus Wireframes?]] (Contributor) UXmatters, 24 February 2014. * [[http://uxmag.com/articles/wear-are-we|Wear Are We?]] A medical device that can interface with brainwaves finds us pondering the trajectory of wearable technology. (Contributor) UX Magazine, December 2013. * [[http://www.uxmatters.com/mt/archives/2014/09/user-experience-and-accessibility-working-with-visual-designers.php|User Experience and Accessibility: Working with Visual Designers]] (Contributor) UXmatters, September 22, 2014. * [[http://www.uxmatters.com/mt/archives/2014/10/persuading-clients-that-the-need-for-user-research-and-usability-testing-is-real.php|Persuading Clients That the Need for User Research and Usability Testing Is Real]] (Contributor) UXmatters, October 20, 2014. * [[http://foundersgrid.com/design-trends-2015|50+ Designers Share Their Top 3 Design Trends For 2015]] (Contributor) FoundersGrid, December 9, 2014 * [[http://uxmag.com/articles/the-top-ux-predictions-for-2015|The Top UX Predictions for 2015]] (Contributor) UX Magazine, December 22, 2014 * [[http://www.uxmatters.com/mt/archives/2015/02/responsive-web-design-for-ecommerce-web-sites.php|Responsive Web Design for eCommerce Web Sites]] (Contributor) UXmatters, 16 Feb 2015 * [[http://www.uxmatters.com/mt/archives/2015/07/inspiration-for-ux-design-from-the-arts-and-sciences.php|Inspiration for UX Design from the Arts and Sciences]] (Contributor) UXmatters, 20 July 2015 * [[http://www.uxmatters.com/mt/archives/2015/08/is-technical-writing-part-of-ux.php|Is Technical Writing Part of UX?]] (Contributor) UXmatters, 24 August 2015 * [[http://techbeacon.com/4-leading-mobile-ux-experts-talk-key-trends|4 leading mobile UX experts talk key trends]] TechBeacon, 29 September 2015 * [[http://www.uxmatters.com/mt/archives/2015/10/identifying-and-validating-assumptions-and-mitigating-biases-in-user-research.php|Identifying and Validating Assumptions and Mitigating Biases in User Research]] (Contributor) UXmatters, 19 October 2015 * [[http://uxmag.com/articles/the-top-ux-predictions-for-2016|The Top UX Predictions for 2016]] (Contributor) UX Magazine, 30 December 2015 * [[http://www.uxmatters.com/mt/archives/2016/01/the-purpose-of-site-maps-and-other-design-deliverables.php|The Purpose of Site Maps and Other Design Deliverables]] (Contributor) UX Magazine, 27 January 2016 * [[http://www.uxmatters.com/mt/archives/2016/12/book-review-the-smarter-screen.php|Book Review: The Smarter Screen]] (Quoted for article) UXmatters, 5 December 2016 * [[https://pointworksacademy.com/five-questions-with-steven-hoober/|Five Questions with Steven Hoober]] (Interview with me) Pointworks Academy, 9 February 2016 * [[http://www.uxmatters.com/mt/archives/2017/02/books-that-have-influenced-our-ux-careers-part-1-design.php|Books That Have Influenced Our UX Careers, Part 1: Design]] (Contributor) UXmatters, 20 Feb 2017 * [[http://www.uxmatters.com/mt/archives/2017/03/books-that-have-influenced-our-ux-careers-part-2-applied-ux-research.php?utm_source=dlvr.it&utm_medium=twitter|Books That Have Influenced Our UX Careers, Part 2: Applied UX Research]] UXmatters, 27 March 2017 * [[http://www.uxmatters.com/mt/archives/2017/06/the-most-and-least-valuable-contributions-of-ux-designers.php|The Most and Least Valuable Contributions of UX Designers]] (Contributor) UXmatters, 20 June 2017 * [[http://www.uxmatters.com/mt/archives/2017/07/what-to-do-when-youre-the-only-ux-designer-on-a-project.php|What to Do When You’re the Only UX Designer on a Project?]] (Contributor) UXmatters, 25 July 2017 * [[https://www.uxmatters.com/mt/archives/2017/09/testing-products-people-will-use-in-a-variety-of-environments.php|Testing Products People Will Use in a Variety of Environments]] (Contributor) UXmatters, 25 September 2017 * [[https://www.uxmatters.com/mt/archives/2017/11/tools-for-remote-collaborative-ux-design.php|Tools for Remote, Collaborative UX Design]] (Contributor) UXmatters, 20 November 2017 * [[https://www.uxmatters.com/mt/archives/2018/04/becoming-an-agile-company.php|Becoming an Agile Company]] (Contributor) UXmatters, 2 May 2017 * [[https://www.uxmatters.com/mt/archives/2018/06/testing-low-fidelity-versus-high-fidelity-mockups.php|Testing Low-Fidelity Versus High-Fidelity Mockups]] (Contributor) UXmatters, 25 June 2017 === Blogging === * [[http://shoobe01.blogspot.com/|Donttouchme]] my personal blog. Which over the years goes from nerdy general designer, to fairly personal (not embarassing, just stuff like travelogues) to UX nerd, to unused and back. * [[http://old.littlespringsdesign.com/|Little Springs Design]]. I wrote a huge percentage of the articles for my old agency. Some good stuff here, but some are hard to read as the company died and what's left of this blog is a text-only record. So, no images. A few were ported over to my personal one above, or dual-published on both so look around. * [[http://ericberkman.com/blog/]] === Extremely Not-Comprehensive List of Interviews, Referencing, or Talking About me === * [[http://www.lukew.com/ff/entry.asp?1721]] * [[http://radar.oreilly.com/2012/01/mobile-interfaces-mistakes-to.html]] * [[http://readwrite.com/2013/05/22/polar-input-types-multiplatform-app-design]] * [[http://blog.zintro.com/2012/09/28/the-samsung-and-apple-verdict/]] * [[http://www.guardian.co.uk/media-network/2013/may/24/mobile-design-real-world-use]] * [[http://blog.utest.com/how-mobile-users-hold-devices/2013/03/]] * [[http://torsionmobile.com/2013/05/02/mobile-design-tips-building-for-touch/]] * [[http://software.intel.com/en-us/videos/how-to-adjust-controls-for-touch|How to Adjust Controls for Touch]] by Luke W, in which most of the first minute talks about my findings on how people hold phones. * http://www.uie.com/brainsparks/2013/12/05/cyd-harrell-the-challenges-of-usability-testing-mobile-apps/ * [[http://blogs.developerforce.com/developer-relations/2013/12/43091.html]] * http://www.worklearnmobile.org/articles/mobile-usability-top-tips-to-help-you-plan-for-adaptability/ * http://www.slideshare.net/PersonaeUserLab/smartphone-streetobserver-english-version * http://www.zilliondesigns.com/blog/infographic-mobile-app-design-thumb-friendly/ * https://mowens.com/articles/2014/09/22/1/designing-for-fingers-and-thumbs * http://qz.com/268433/how-to-design-for-thumbs-in-the-era-of-huge-screens/ * http://www.core77.com/blog/ux/mobile_interface_design_thumb_zones_for_the_new_iphones_27656.asp * https://medium.com/@mibosc/mobile-ui-ergonomics-how-hard-is-it-really-to-tap-different-areas-of-your-phone-interface-bb043d409af8 * http://www.usertesting.com/blog/2014/10/10/mobile-app-usability-resources/ * http://ajisoftware.com/Media/Blog/07-5TouchscreenDesignTips-UXPAKC * http://interactivemedia.org/insights-on-switching-centering-and-gestures-for-touchscreens-uxmatters/ * http://www.vam.ac.uk/blog/digital-media/making-mobile-users-experience-better * http://mobilepaymentux.com/meet-apple-pay/ * http://www.slideshare.net/PamelaPavliscak/left-to-their-own-devices-the-real-mobile-experience-38770720 * http://dl.acm.org/citation.cfm?id=2556288.2557312&coll=DL&dl=GUIDE&CFID=443566964&CFTOKEN=62659977 * http://dl.acm.org/citation.cfm?id=2541016.2541063&coll=DL&dl=GUIDE&CFID=443566964&CFTOKEN=62659977 * http://dl.acm.org/citation.cfm?id=2628363.2628382&coll=DL&dl=GUIDE&CFID=443566964&CFTOKEN=62659977 * http://dl.acm.org/citation.cfm?id=2556288.2557354&coll=DL&dl=GUIDE&CFID=443566964&CFTOKEN=62659977 * http://dl.acm.org/citation.cfm?id=2541016.2541024&coll=DL&dl=GUIDE&CFID=443566964&CFTOKEN=62659977 * http://dl.acm.org/citation.cfm?id=2254556.2254591&coll=DL&dl=GUIDE&CFID=443566964&CFTOKEN=62659977 * http://dl.acm.org/citation.cfm?id=2389836.2389869&coll=DL&dl=GUIDE&CFID=443566964&CFTOKEN=62659977 * http://wordpress.tv/2014/11/05/luke-wroblewski-from-the-front-lines-of-multi-device-web-design/ 7 minutes in * http://www.cocoachina.com/design/20141110/10173.html * http://www.codal.com/mobile-ux-design-the-rule-of-thumbs/ * [[http://modev.com/hands-on-design-thinking-saying-no-and-ecosystem-design-more-at-ux15-day-1/|Hands On Design Thinking, Saying No, and Ecosystem Design at UX15: Day 1]] * [[http://www.wired.com/2014/08/a-bigger-iphone/|A Bigger iPhone May Not Be Better, But It Makes Sense for Apple]] * [[http://q13fox.com/2014/08/28/report-apple-plans-to-supersize-next-generation-iphone-ipad/|REPORT: Apple plans to supersize next generation iPhone, iPad]] * [[http://readwrite.com/2014/09/23/iphone6-problems-bending-hurt-thumbs-microwave|iPhone 6 Problems: Not Safe For Your Pants Pocket—Or Your Microwave]] * [[http://www.gizmodo.com.au/2014/10/were-designing-apps-wrong-for-huge-smartphones/|We're Designing Apps Wrong For Huge Smartphones]] * [[http://uxpodcast.com/99-hamburgers-content-first-mobilegeddon/|UX Podcast #99 James & Per hide their hamburgers]] * [[http://www.usertesting.com/blog/2015/06/09/5-common-ux-mistakes-to-avoid-on-your-mobile-site/?utm_content=buffercb704&utm_medium=social&utm_source=twitter.com&utm_campaign=buffer|5 Common UX Mistakes to Avoid on Your Mobile Site]] * [[http://www.uxmatters.com/mt/archives/2015/04/delivering-better-mobile-email-messages-with-mobile-first-responsive-design.php|Delivering Better Mobile Email Messages with Mobile-First, Responsive Design]] * [[http://www.graphics.com/article/how-people%E2%80%99s-bodies-affect-design|How People’s Bodies Affect Design]] * [[http://alistapart.com/article/how-we-hold-our-gadgets|How We Hold Our Gadgets]] * [[http://www.graphics.com/article/designing-touch-how-we-hold-our-gadgets|Designing for Touch: How We Hold Our Gadgets]] * [[http://www.usefulusability.com/ux-predictions-2016/?utm_content=buffer333be&utm_medium=social&utm_source=twitter.com&utm_campaign=buffer|UX Predictions for 2016 from yours truly and 6 UX gurus]] * [[http://whatusersdo.com/blog/flashback-friday-jan-25-29-best-articles-in-ux-design-ecommerce-this-week/?utm_campaign=flashback_friday_9&utm_medium=tweet&utm_source=twitter|FLASHBACK FRIDAY (JAN 25-29): BEST ARTICLES IN UX, DESIGN & ECOMMERCE THIS WEEK]] * [[https://www.linkedin.com/pulse/design-thumb-alex-gurgulescu|Design for the thumb]] * [[http://www.business2community.com/digital-marketing/top-5-mistakes-making-mobile-websites-01467788#C308DY4DmXSqBvkr.97|Top 5 Mistakes In Making Mobile Websites]] * [[https://medium.com/user-experience-design-1/the-big-reason-why-ios8-sucks-73ac7925c626#.pjtcfu25a|One Big Reason Why iOS8 Sucks]] * [[http://daniellancefisher.com.au/JB-Hi-Fi-NOW-Music|Daniel Fisher: JB HiFiNOW Music]] * [[https://www.dacgroup.com/blog/fee-fie-foe-thumb-5-tips-for-mobile-web-design/|Fee Fie Foe Thumb: 5 Tips for Mobile Web Design]] * [[http://conversionxl.com/icon-usability-testing/|How to Conduct Icon Usability Testing (and Do Icons Even Improve Usability?)]] * [[https://www.techinasia.com/talk/ux-design-mobile-bottom-navigation|The importance of bottom navigation in mobile UX design]] * [[http://amzn.to/1qtqoDp|The Durable Human Manifesto]] * [[http://nearsoft.com/blog/people-adapt-talking-ux-design-with-steven-hoober-13/|People Adapt: Talking UX Design with Steven Hoober (1/3)]] Interview with me in three parts. * [[http://goo.gl/L1Fs06|你有没有想过为何要隐藏密码或显示密码]] Rehash of why it's best practice to show passwords, or avoid them entirely. Original URL: dy. 163 .com/wemedia/article/detail/BQDDL5OO0511805E.html but the wiki software here is banning using that domain. Weirdly. * [[http://www.fastcodesign.com/3061519/evidence/the-ux-secret-that-will-ruin-apps-for-you|The UX Secret That Will Ruin Apps For You]] * [[http://www.bnext.com.tw/article/view/id/40159|開發者為什麼要刻意讓應用程式的介面變慢?]] (Why should developers deliberately slow down the app's interface?) * [[http://www.leiphone.com/news/201607/tZkcCHVJgpFNWkFL.html|与用户对话,移动应用的底部导航如何设计]] (Dialogue with the user, the bottom of the navigation mobile applications how to design?) * [[https://www.clickz.com/should-the-hamburger-icon-be-on-your-mobile-menu/103729/|Should the hamburger icon be on your mobile menu?]] * [[http://www.publika.md/realit-ce-spune-despre-tine-felul-in-care-tii-telefonul-mobil_2738631.html|#realIT. Ce spune despre tine felul în care ții telefonul mobil]] Very weird popsci thing about how you hold characterizing the way you think or learn. I guess. * [[http://johannesdornisch.de/weekly/week-36|Weekly reading list]] #36, from Johannes Dornisch * [[https://www.smashingmagazine.com/2016/09/the-thumb-zone-designing-for-mobile-users|The Thumb Zone: Designing For Mobile Users]] See [[https://www.smashingmagazine.com/2016/09/the-thumb-zone-designing-for-mobile-users/#comment-1291806|my response]] to it as well. * [[http://instrktiv.com/en/technical-writing-ux/|The Ultimate Guide To User-Friendly Manuals]] * [[https://www.smashingmagazine.com/2016/11/the-golden-rules-of-mobile-navigation-design/|The Golden Rules Of Bottom Navigation Design]] * [[http://it.sohu.com/20161102/n472070206.shtml|移动端用户体验:底部导航]] (Mobile end user experience: bottom navigation) * [[http://gigazine.net/news/20161122-mobile-design-best-practices/|アプリを作る時に必ず押さえるべきデザインのポイント7つ]] (Design Best Practices Mobile) * [[https://blog.prototypr.io/bottom-navigation-interface-fa4bff52065f|Bottom Navigation Interface]] * [[https://www.epochtimes.com.tw/n215902/%E4%BD%A0%E6%BB%91%E6%89%8B%E6%A9%9F%E7%9A%84%E5%A7%BF%E5%8B%A2-%E9%80%8F%E9%9C%B2%E4%BA%86%E4%BD%A0%E7%9A%84%E6%80%A7%E6%A0%BC%E5%92%8C%E6%84%9F%E6%83%85%E8%A7%80---.html|你滑手機的姿勢 透露了你的性格和感情觀]] Something about how the way you hold the phone reflects your character? * [[http://www.admin5.com/article/20171204/805723.shtml|设计总结:对常见tab样式做的一个分析]] (Design Summary: An analysis of the common tab styles) Another that largely misrepresents my research findings, but has enough good points that it's better than nothing. * [[https://www.theringer.com/tech/2018/4/25/17282336/small-iphone-size-apple-samsung-galaxy-jelly-mobile|You’ll Have to Pry My Tiny Smartphone From My Cold, Dead, Very Small Hands]] Quotes my data, and me from an email interview. == Reviews and Mentions of Designing Mobile Interfaces == I keep hoping for reviews, but haven't noticed a serious one outside of Amazon yet. Meanwhile, there are a few sites giving a lot of traffic. Both to be nice to them with in-kind links, and because the mentions mean you might like the articles, here they are: * [[http://habrahabr.ru/blogs/ui/138037/|A closer look at patterns of mobile interfaces]] In Russian. Search for the URL to get a totally-readable Google Translate version. * [[http://www.paulolyslager.com/free-ebooks-about-user-experience-interface-design/15 Free Ebooks about User Experience and Interface Design]] though it means this website, not the "e-book" per se. * [[http://www.keepitusable.com/blog/?p=46|20 FREE eBooks you need to design an outstanding user experience / ux]] Again, linking here. Which I don't mind. * [[http://www.uxbooth.com/blog/mobile-design-patters/|A Look Inside Mobile Design Patterns]] Teresa Neil, author of another mobile patterns book for O'Reilly, mentions us. * [[http://www.idomain.co.il/2012/15-free-ui-and-ux-ebooks/|15 books on UX and UI for free. Worth reading!]] I think a different list of 15, though there are many overlaps. In Hebrew, but English words are un-translated, so you can get the gist anyway, or use Google Translate. * [[http://doronkatz.com/review-of-designing-mobile-interfaces-tag-app|REVIEW OF "DESIGNING MOBILE INTERFACES"]] by Doron Katz. Brief. * [[http://www.inerdtia.com/2012/02/19/at-last-an-up-to-date-visual-guide-to-designing-mobile-interfaces/|At last, an up-to-date visual guide to designing mobile interfaces]] by Inerdtia. * [[http://ux.walkme.com/the-ultimate-ux-library-75-resources-from-the-best-publications/#.UYac1SviSq4]] 2 of the 75 links here! * [[http://twitter.com/kevinpotts/statuses/215451772297297920|"Seriously, the knowledge bomb being dropped by @shoobe01 at www.4ourth.com/wiki is like nuclear-grade awesome."]] * [[http://twitter.com/monro/status/215454642941865984|"Don't go in expecting to come out any time soon: a superb resource for insight into mobile design"]] * [[http://uxdesign.smashingmagazine.com/2012/12/19/boost-your-mobile-e-commerce-sales-with-mobile-design-patterns/]]