
December Sale:
For the whole month of December, unless I sell out, Touch Templates will be 50% off. Yes, only $5, even with overseas shipping. That's totally selling them at a loss, but I think it's more important to get the tools into everyone's hands than make money. So, buy some for your team, or as a stocking stuffer for that special developer or visual designer who needs a little reminder to think about people, not pixels.
Order one for $10
I am only making so many on the first run, so if you like it, press the PayPal button right now so sure you get yours. Or several. And tell your friends.
The price is $10 each, inclusive of shipping to anywhere at all.
Wondering what happened to the prototypes? I still have like 2 of them. If you want one to be nice to me or for historical purposes, contact me.
What is this thing?
It's a simple piece of plastic you use to inspect and prototype mobile interfaces and interactions. It is mostly about measuring the sizes of touch targets, but also of other visible elements, like making sure text is readable.
If you design, specify, test or evaluate mobile handsets, tablets, kiosks, games or anything with a smallish screen that people look at and touch, you will find this useful. Basically, if you think this wiki is good, and both own and like the book Designing Mobile Interfaces where it all came from, you want this. Trust me.
What the world says so far:
"This mobile touch template is pretty badass."
"Ensure your designs are fat-finger friendly."
"Coolest mobile tool I've seen in a while!"
"If you design for mobile, try to design for mobile or want to design for mobile you should buy one of these."
"Such a great idea => Plastic stencil to evaluate mobile touch."
"Nice reminder that we build for humans, regardless of how UI pixel-focused we may get."
"Please touch. Mobile UI inspection made easy."
Why not just design in Fireworks or Photoshop and use the 44 pixel cadence? Well, because most people don't use an iPhone. And iOS has different physical sizes on each piece of hardware. We need to start designing for humans, and physical sizes, not pixels.
This was community designed
I came up with the idea, then posted it and took in lots of feedback. The final result is not the same as the first prototypes I had made. See the Touch Template Archive and grab files if you want to see more about this.
What do you think?
If you get one, or see one, w